Game Settings - Docs | Rapua

# Game Settings

# Choosing the Right Settings for Different Scenarios

Use these recommended settings based on the type of experience you want to create.

# 1. Large Group, Need to Spread Players Out

  • Pathfinding: Randomised Route
  • Navigation Display: Map Only or Labelled Map
  • Maximum Locations: Set a low number (3) to spread players out
  • Show Team Count: Enabled (helps players find less crowded locations)

# 2. Free Exploration, Open-World Feel

  • Pathfinding: Open Exploration
  • Navigation Display: Labelled Map or Location List
  • Maximum Locations: All locations visible
  • Show Team Count: Optional (depends on desired player interaction)

# 3. Story-Driven, Narrative Experience

  • Pathfinding: Guided Path
  • Navigation Display: Map Only or Clue-Based
  • Maximum Locations: Only the next location is visible
  • Show Team Count: Disabled (preserves immersion)

# 4. Puzzle-Based or Mystery Hunt

  • Pathfinding: Guided Path or Open Exploration (depending on structure)
  • Navigation Display: Clue-Based
  • Maximum Locations: All locations visible or step-by-step reveal
  • Show Team Count: Disabled (keeps players guessing)

# 5. Competitive Race-Style Game

  • Pathfinding: Guided Path
  • Navigation Display: Labelled Map
  • Maximum Locations: Only the next location is visible
  • Show Team Count: Enabled (players can strategize based on competition)

Alternatively, use the following settings to quickly spread players out and follow a randomised route:

  • Pathfinding: Randomised Route
  • Navigation Display: Map Only or Labelled Map
  • Maximum Locations: Set a low number (3) to spread players out
  • Show Team Count: Enabled (helps players find less crowded locations)

# 6. Collaborative Team-Based Challenge

  • Pathfinding: Open Exploration or Guided Path (depending on objectives)
  • Navigation Display: Location List or Labelled Map
  • Maximum Locations: All locations visible
  • Show Team Count: Enabled (encourages teamwork)

# Individual Setting Explanations

# Pathfinding

Controls how players move between locations.

  • Randomised Route – Assigns locations randomly, spreading players out.
  • Open Exploration – Players visit any location in any order.
  • Guided Path – Players follow a set order, ideal for structured gameplay.

Determines how locations appear to players.

  • Map Only – Shows an unlabeled map.
  • Labelled Map – Locations appear with names.
  • Location List – Displays locations in a list format.
  • Clue-Based – Locations are hidden; players receive only clues.

# Maximum Number of Locations

Sets the limit on visible locations or clues.

  • Applies only to Randomised Route.
  • Open Exploration: All locations are visible.
  • Guided Path: Only the next location is visible.

# Show Team Count

Controls whether players can see how many teams are at a location.

  • Enabled – Shows team counts at locations (good for collaboration or avoiding crowds).
  • Disabled – Keeps team presence hidden for unpredictability.

# Default Completion Method

Defines how players complete a location.

  • Check-In Only – Players only need to check in.
  • Check-In and Out – Players must check in and check out before progressing.