Game Settings
Choosing the Right Settings for Different Scenarios
Use these recommended settings based on the type of experience you want to create.
1. Large Group, Need to Spread Players Out
- Pathfinding: Randomised Route
- Navigation Display: Map Only or Labelled Map
- Maximum Locations: Set a low number (3) to spread players out
- Show Team Count: Enabled (helps players find less crowded locations)
2. Free Exploration, Open-World Feel
- Pathfinding: Open Exploration
- Navigation Display: Labelled Map or Location List
- Maximum Locations: All locations visible
- Show Team Count: Optional (depends on desired player interaction)
3. Story-Driven, Narrative Experience
- Pathfinding: Guided Path
- Navigation Display: Map Only or Clue-Based
- Maximum Locations: Only the next location is visible
- Show Team Count: Disabled (preserves immersion)
4. Puzzle-Based or Mystery Hunt
- Pathfinding: Guided Path or Open Exploration (depending on structure)
- Navigation Display: Clue-Based
- Maximum Locations: All locations visible or step-by-step reveal
- Show Team Count: Disabled (keeps players guessing)
5. Competitive Race-Style Game
- Pathfinding: Guided Path
- Navigation Display: Labelled Map
- Maximum Locations: Only the next location is visible
- Show Team Count: Enabled (players can strategize based on competition)
Alternatively, use the following settings to quickly spread players out and follow a randomised route:
- Pathfinding: Randomised Route
- Navigation Display: Map Only or Labelled Map
- Maximum Locations: Set a low number (3) to spread players out
- Show Team Count: Enabled (helps players find less crowded locations)
6. Collaborative Team-Based Challenge
- Pathfinding: Open Exploration or Guided Path (depending on objectives)
- Navigation Display: Location List or Labelled Map
- Maximum Locations: All locations visible
- Show Team Count: Enabled (encourages teamwork)
Individual Setting Explanations
Pathfinding
Controls how players move between locations.
- Randomised Route – Assigns locations randomly, spreading players out.
- Open Exploration – Players visit any location in any order.
- Guided Path – Players follow a set order, ideal for structured gameplay.
Navigation Display
Determines how locations appear to players.
- Map Only – Shows an unlabeled map.
- Labelled Map – Locations appear with names.
- Location List – Displays locations in a list format.
- Clue-Based – Locations are hidden; players receive only clues.
Maximum Number of Locations
Sets the limit on visible locations or clues.
- Applies only to Randomised Route.
- Open Exploration: All locations are visible.
- Guided Path: Only the next location is visible.
Show Team Count
Controls whether players can see how many teams are at a location.
- Enabled – Shows team counts at locations (good for collaboration or avoiding crowds).
- Disabled – Keeps team presence hidden for unpredictability.
Default Completion Method
Defines how players complete a location.
- Check-In Only – Players only need to check in.
- Check-In and Out – Players must check in and check out before progressing.