Phases of Game Setup - Docs | Rapua

# Phases of Game Setup

The following is a general guide to setting up a game in Rapua. Your game will have unique requirements, so feel free to deviate from these steps as needed.

# 1. Planning

Outline the logistics of the game:

  • Purpose & Audience – Define the game’s objectives and target participants.
  • Choose Locations – Define where the game will take place.
  • Movement & Flow – Determine how players will navigate the space.
  • Supervised or Unsupervised? – Decide if locations need facilitators or additional activities.
  • Staffing – Plan required personnel for support and oversight.
  • Resources & Budget – Allocate necessary materials and funding.

# 2. Build

Set up the game within Rapua:

  • Add Locations – Input all locations into Rapua.
  • Create Content – Define clues (if using), tasks, and interactions for each location.
  • Configure Settings – Adjust movement and interaction settings to shape the experience.

# 3. Trial run

Conduct a trial run to identify issues and improve flow:

  • Prepare Materials – Print posters, place them in the intended locations or set up temporary ones.
  • Generate Team CodesCreate team codes for access.
  • Start the Game – Log in via /play or the homepage, then navigate locations, scan QR codes, and complete activities.
  • Simulate Real Play – Carry out the game from a player’s perspective.
  • Measure Time – Track how long each stage takes.
  • Make Changes – Adjust content, interactions, and locations as needed.
  • Reset or Delete Team DataClear test team data to prepare for the live game.

# 4. Iteration

Refine the game by addressing gaps and optimizing the experience:

  • Player Instructions – Rapua generates rules based on your settings, but you might find additional instructions help.
  • Supporting Materials – Slides, printed team codes, or other handouts?
  • Team Formation – How are teams created and assigned codes?
  • Pre-Game Communication – What information do players need before starting?
  • Technical Requirements – Are external apps, Wi-Fi, or additional tools needed?

# 5. Play

Once testing is complete:

  • Start the GameDistribute team codes and launch the session.
  • Monitor and Support – Observe and document player experiences.
  • Collect Feedback – Use participant insights to refine future iterations.

Following these steps will ensure a smooth setup and a successful game experience. Remember, each game is unique, so adapt these steps to suit your specific needs.